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Sigurd Sig Hansen
Hedion University Amarr Empire
0
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Posted - 2012.04.17 16:09:00 -
[1] - Quote
Normal, average gamers dont like nonconsentual PVP (most ppl here dont seem to like it if you look how many ppl arei high sec ve low/0.0) they also dont like it when the company running the game says harden the **** up when they express their concerns
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
0
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Posted - 2012.04.17 16:10:00 -
[2] - Quote
St Mio wrote:Because the masses a) want instant gratification and b) are creatively inept and incapable of building sandcastles.
were this true Minecraft would have flopped
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
0
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Posted - 2012.04.17 18:38:00 -
[3] - Quote
Jame Jarl Retief wrote: Jumpgate came out in 2001
and jumpgate: evolution imploded
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
1
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Posted - 2012.04.17 18:45:00 -
[4] - Quote
Serge Bastana wrote:Tippia wrote:Ban Bindy wrote:Just read the forums and you'll know why this game is small and likely to get smaller. The game is designed to encourage theft, betrayal, player scamming, abuse of new players, and outright bullying. This is called a "sandbox" by the people who like it. In other words, forget any idea of decency or community in this game. GǪand yet, it has been growing and only keeps on growing. It also pretty consistently wins rewards for having the best community. Of course, there are always those who have a hard time separating the game from real life, and who call people GǣsociopathsGǥ for playing the game according to its rules (kind of like calling people sociopaths for building hotels in Monopoly), and it's not so strange that those people also can't separate the gameplay conceit and the community that enjoys that kind of gaming environment. It's far to easy for people to experience the disassociation and lack of empathy that some mistake for being a sociopath when online, most communication it via dry text and we all have avatars that show no emotions and disconnect the real person from their online presence. I find it amusing that so many throw the word sociopath around when it bears little relation to the person behind the character. You don't hate an actor that plays a really despicable bad guy in a film, you hate the character, that's the step you need to take with games like EVE too, we can play the good and bad guys because in the end it's only pixels, a bit of fun, generally nothing personal. If you get blown up you're just a name on a killmail or in local chat, you may never encounter that character again and they'll be just a face in the crowd by the next day. In the end it's just a game that allows people to play a character, whether that be a hero or villain, or in many cases a bit of both. It's all just pixels and we sit behind an avatar that removes that connection and thus absolves the conscience of having done any real harm. I blow your pixel up, you blow mine up, who cares in the end, that's part of the game, it doesn't make either of us a cold hearted sociopath out to wreck someone's day.
I think thats because in every MMO Ive ever played -- before you reply note that -- the people that active role play are made fun of and oscractized. Ive never SEEN this game played up as a RPG ever until someone got banned "for rping" (I think ythats crap, I think he and his hubris thought he was untouchable and could do as he pleased and then bloamed it on the booze, blamed it on the rp..... etc etc etc ever since) and now everyone's all about this rich RP culture EVE suddenly has
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
1
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Posted - 2012.04.17 18:48:00 -
[5] - Quote
Ranger 1 wrote:
3) EVE has never been stagnant, its player base has increased every year since it went gold. It has also grow from a handful of guys to a company employing hundreds of people, which equals successful and growing in anybodys book.
so all the graph thrown around during the summer were wrong? they showed a plateau and that was a large part of the shoot the statue guys' argument
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
1
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Posted - 2012.04.17 18:52:00 -
[6] - Quote
Ranger 1 wrote:And some people take drunken jokes too seriously. 
or not seriously enough given that he wasnt permabanned like Id expect to be if I tried to goad someone into suicide
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
1
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Posted - 2012.04.17 18:55:00 -
[7] - Quote
Ranger 1 wrote: I don't recall CCP telling anyone to HTFU when they expressed a legitimate concern.
like I said
"legitimate" is the key there. Those new players express concerns you dont think are legitimate and wqhen theyre told HTFU OR GTFO
they take your advice and GTFO
you only really have yourself to blame
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
1
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Posted - 2012.04.17 19:01:00 -
[8] - Quote
Vertisce Soritenshi wrote:Sigurd Sig Hansen wrote:Ranger 1 wrote:
3) EVE has never been stagnant, its player base has increased every year since it went gold. It has also grow from a handful of guys to a company employing hundreds of people, which equals successful and growing in anybodys book.
so all the graph thrown around during the summer were wrong? they showed a plateau and that was a large part of the shoot the statue guys' argument You mean the one that people were interpreting incorrectly that showed a minor lull in population which was likely due to the fact that it was SUMMER?!
the word you were looking for was "yes" lol
in which case:
lol CCP caved cause ppl read a graph wrong were leaving so the company changed their entire direction
What happened to HTFU
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
1
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Posted - 2012.04.17 19:03:00 -
[9] - Quote
Jessie-A Tassik wrote:To simplify.
New players should be allowed to start out with a certain amount of SP in skills they select. Equal to about two weeks or a month of training time.
This has no real effect on balance, but stops the idiot "have to log off till I get Level 3 of X so I can get Level 1 of X and even equip the *bleep* module.
That seven hour log off does nothing but *bleep* people off big.
they used to.... then it got revamped back to 0 cause old ppl were qqing
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
1
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Posted - 2012.04.17 19:07:00 -
[10] - Quote
Twulf wrote:Matrix Operator wrote:I don't get it. The most beautiful graphics in the industry, a great storyline with great lore, and the lure of space, and Eve only gets 300k subscribers even after 10 tens of work. Some company makes an MMOPG with dancing Elves and ponies and it peaks at 9mil subscribers...
It can't be that wizard/fantasy is more popular than space-sci-fi. Aren't Star Wars and Star Trek proof that space-fiction has the larger following (as opposed to say, Lord of the Rings). And if so, why would 9mil players play with Elves, but only 1/30th of that choose sexy spacegraphics.
I don't get it. Can someone explain it to me? Most gamers do not like PVP without rules and safe zones. Why do you ask stupid questions?
"most" ppl dont in this game either if the number of ppl in high sec and the number of null seccers qqing how empty it is are any sign
Mining is the "Deadliest Catch" in this game |
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Sigurd Sig Hansen
Hedion University Amarr Empire
1
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Posted - 2012.04.17 19:20:00 -
[11] - Quote
Alotta Cleavage wrote:It doesn't have appeal to the general public because of its unique skill/leveling system and the fact that death/loss means something.
this too more the second one imo but thats why I like it
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
2
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Posted - 2012.04.17 20:36:00 -
[12] - Quote
Ranger 1 wrote:Sigurd Sig Hansen wrote:Ranger 1 wrote:
3) EVE has never been stagnant, its player base has increased every year since it went gold. It has also grow from a handful of guys to a company employing hundreds of people, which equals successful and growing in anybodys book.
so all the graph thrown around during the summer were wrong? they showed a plateau and that was a large part of the shoot the statue guys' argument It did plateau, and then started right back up again, ending up with again a larger subscription base than the year before. As it always has.
so your "no it never stagnated" is wrong by your own admission, nice
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
2
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Posted - 2012.04.17 20:38:00 -
[13] - Quote
Ranger 1 wrote:Sigurd Sig Hansen wrote:Ranger 1 wrote:And some people take drunken jokes too seriously.  or not seriously enough given that he wasnt permabanned like Id expect to be if I tried to goad someone into suicide Perhaps catch up on all of the retractions and revisions in the press before you ride that bandwagon too much further. A mistake happened, a reasonable punishment was determined. If you aren't happy with it still, you really need to get over it.
seen the video thanks, unless of course that was retracted?
and the revisionist history guys have changed what actually happened
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
6
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Posted - 2012.04.17 22:20:00 -
[14] - Quote
Ranger 1 wrote:
No, but fortunately the level of hysteria has dropped to tolerable levels, and more people have been educated on what "Cyber Bullying" actually is.
Quote:What Is Cyberbullying?
Cyberbullying is the use of technology to harass, threaten, embarrass, or target another person. By definition, it occurs among young people. When an adult is involved, it may meet the definition of cyber-harassment or cyber-stalking, a crime that can have legal consequences and involve jail time.
yeah TOTALLY has nothing to do with what he did
oh wait it IS EXACTLY what he did
EVEN JUST WITH THE SLIDES
http://kidshealth.org/parent/positive/talk/cyberbullying.html
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
6
|
Posted - 2012.04.17 22:22:00 -
[15] - Quote
Shea Valerien wrote:As somebody who is fairly new to the game (my main account is about 45 days old), here are the reasons I think the game isn't more successful:
1) Not heavily advertised
2) Extremely steep learning curve (I spent hours and hours digesting information on the web.. a lot of people don't have that type of patience.. or they just spam the general help channel with questions and get angry when people don't respond to them.)
3) High-sec Griefing: You run into some griefers very early in the game and are told that nothing can be done about it (for example, I did the newbie quests, then ran the sisters of eve quests.. when I was doing the dagan quest, some guy tracked me down, killed dagan, looted it, and then tried to sell it to me for 100 million ISK - when I barely had 20 mil to my name). I had only been playing the game for about 2 weeks at that point, and if I didn't come from a fairly hardcore gaming background (e.g., if I was a younger gamer), I probably would've quit and never come back. I still can't continue that epic chain because the quest doesn't reset and you can't find Dagan's for sale. Eve encourages griefing, and most players don't like that. A lot of players like open and engaging PVP, but not griefing. If this game didn't allow griefing in high-sec, I would think that subscription numbers would be significantly higher than they are now. But at the same time, being free from worry about attack in high-sec would entirely change the concept of Eve (never safe from attack) and how it functions. I'd like to think there's a balance somewhere in there, but I haven't played long enough to come up with any great ideas. FWIW, I don't think high-sec griefing should be removed entirely.. but I just feel like there's something that could be done to restrict when/where it can be done and to be a little more forgiving for newer players or even carebears (who fill a necessary role in the game).
4) The inability to train more than one character on an account at a time. Just a money grab. And being able to train all three characters at once would allow newer players to achieve functionally useful skill templates earlier in time (e.g., I could train up a logi, a dps and an exploration character all at the same time and then switch between what I need).
5) Perceived gap between veterans and new players in terms of ability to be of value or to have any chance of winning in PVP. A fully trained PVP griefer in his destroyer who ninja salvages and loots in the hopes of being attacked by a lvl 2 mission running noob is going to wipe the noob regardless of the ship the noob is flying.
6) The UI - I tried to get a buddy of mine to join me in this game a few weeks ago. He's a big PVP'er in pretty much every game he's played and he's into the spreadsheet/calculation/market games as well, so I figured he'd love this game. Instead, he logged on for about 30 minutes and then emailed me that he was going to play LoL because the UI on this game was so horrible. I've tried to get him to give it more time, but haven't had any luck. Given that he would love this game if he got into it, it's pretty sad that potential customers like this are being chased away by a bad UI (I'm not sure why he disliked it so much.. it can be fairly unresponsive at times, though).
as far as derailing the thread, I like how this was ignored with talk about Odo
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
6
|
Posted - 2012.04.17 22:32:00 -
[16] - Quote
Herping yourDerp wrote:honestly? its probably because its sci fi.
yeah if it was fantasy....
Mining is the "Deadliest Catch" in this game |

Sigurd Sig Hansen
Hedion University Amarr Empire
7
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Posted - 2012.04.18 01:11:00 -
[17] - Quote
Ranger 1 wrote:Sigurd Sig Hansen wrote:Ranger 1 wrote:
No, but fortunately the level of hysteria has dropped to tolerable levels, and more people have been educated on what "Cyber Bullying" actually is.
Quote:What Is Cyberbullying?
Cyberbullying is the use of technology to harass, threaten, embarrass, or target another person. By definition, it occurs among young people.When an adult is involved, it may meet the definition of cyber-harassment or cyber-stalking, a crime that can have legal consequences and involve jail time. yeah TOTALLY has nothing to do with what he did oh wait it IS EXACTLY what he did EVEN JUST WITH THE SLIDES http://kidshealth.org/parent/positive/talk/cyberbullying.html .
you ignored the part after you underlined that still agrees with what I said...
By definition, it occurs among young people.
BUT
When an adult is involved, it may meet the definition of cyber-harassment or cyber-stalking, a crime that can have legal consequences and involve jail time.
By definition, it occurs among young people. BUT when it happens with adults ITS WORSE and can get you JAIL TIME
neat how you thought the statement ended where you liked it... too bad it didnt
Mining is the "Deadliest Catch" in this game |
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